• Iniquity and doors

    From Jim Haight@1:322/757 to All on Wed May 5 18:38:05 2021
    The problem with running a game like LORD seems to be the drop file. 1)for Door.sys in Iniquity you use the command D2 2)I've created folders like c:\ini\temp1 etc., for each node. In the game config the path to the drop file is c:\iniq\temp1 3) the parameter to call the game is c:\iniq\door\lord\start.bat %N and I, of course edit start.bat accordingly. Iniquity seems to put the drop file in the game directory itself. It's something to do with running iniquity as a multi-node system? I've tried locking the baud rate too.

    So I am putting this out there to see if there is anyone who has ever run this bbs software. Isn't it a WWIV clone?
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    * Origin: (1:322/757)
  • From Jim Haight@1:322/757 to Jim Haight on Sat Jun 5 10:36:29 2021
    The problem with running a game like LORD seems to be the drop file. 1)for Door.sys in Iniquity you use the command D2 2)I've created folders like c:\ini\temp1 etc., for each node. In the game config the path to the drop file is c:\iniq\temp1 3) the parameter to call the game is c:\iniq\door\lord\start.bat %N and I, of course edit start.bat accordingly. Iniquity seems to put the drop file in the game directory itself. It's something to do with running iniquity as a multi-node system? I've tried locking the baud rate too.

    So I am putting this out there to see if there is anyone who has ever run this bbs software. Isn't it a WWIV clone?

    Jack Phlash helped me out here. Iniquity is particular. It puts all of it's drop files in C:\INIQ\DOOR It prefers Dorinfo#.def dropfiles for multi-node and the commandline in LORDCFG should have "start.bat #ND" So now I am adding door games to my little experiment here. To be continued....
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    * Origin: (1:322/757)
  • From Aaron Thomas@1:275/99 to Jim Haight on Sat Jun 5 21:04:32 2021
    Jack Phlash helped me out here. Iniquity is particular. It puts all of
    ^^^^^^^^^^^
    That explains it :)

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