Yeah, I saw your post in the Synchronet BBS group on Facebook with th video. It's impressive (the best *looking* ANSI game/demo I recall ev seeing) and I look (very much) forward to seeing the actual game.
Yeah, this new demo is based on the same code I used to make the "girl
in the forest" parallax demo I posted on FB. The new one features art by Whazzit of Blocktronics/Mistigris, and is more polished, and will be in the next Mistigris artpack.
I'm hoping that my daughter and I can make something playable from my 'tileset' code. But I'm still busy drawing/adapting RPG tiles into ANSI, and haven't done enough code work on the actual game.
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