• src/doors/syncdoom/CLAUDE.md src/doors/syncduke/CLAUDE.md

    From Rob Swindell (on Debian Linux)@VERT to Git commit to main/sbbs/master on Sun Jul 5 17:11:10 2026
    https://gitlab.synchro.net/main/sbbs/-/commit/85407da53e59d3d69dcdbeaf
    Added Files:
    src/doors/syncdoom/CLAUDE.md src/doors/syncduke/CLAUDE.md
    Log Message:
    syncduke/syncdoom: add CLAUDE.md coding-style guidance (ours vs. vendored)

    Direct Claude Code to follow the house style (src/uncrustify.cfg) for our
    own code in each door directory, and to leave the vendored 3rd-party code (Chocolate Duke3D's Engine/src + Game/src; the doomgeneric/Chocolate Doom sources intermixed in syncdoom/) as intact as possible: never run
    uncrustify over vendored files, make the smallest surgical edit, match the style of the surrounding upstream block, and avoid "stacked commands"
    (multiple statements per line) unless the block being modified already
    uses that upstream style. syncdoom's file enumerates which flat-directory
    files are ours and gives the copyright-header rule of thumb for telling
    the two apart.

    Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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